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A Blog Post Recommendation and (Probably) Terrible Idea

Firstly, read this post by Hexculture which has its own take on the monk character class.  It's absolutely sick.  It pretty much ticks all the boxes for what a monk should be while being elegant, versatile, and creative enough for old school RPG problem solving.

What if it extended to ALL items on the equipment list though?  Being able to spontaneously recreate or summon them as various mystical effects... wait, that's just a wizard. 



So I'm suggesting that a pretty wicked and easy to grok version of the wizard would be a character that is able to instantly summon and utilize items and item-like effects in a quick, efficient manner.  Spending a slot means conjuring something off of the equipment lists to replicate and achieve an effect quickly.  Flaming oil flasks thrown at people is manifested as a fireball, arrows are magic missiles, javelins are a bolt of energy or lightning, using a ten foot pole to pole vault is a mighty leap or flight spell, climbing gear makes you Spider Man, etc. Using a musical instrument may be a song that helps with reaction rolls... my god, you could have a bard and have it be less annoying!




Obviously there would have to be limits to this.  The wizard would be unable to cast a particular spell/item effect more than once or twice per day or else very bad things occur because the magic dimension starts noticing you or some malarkey.  Add level to damage with spells to keep them somewhat relevant at higher levels.  Start with 2-3 spell slots instead of 1.

You could combine this with random spell outcome rules to get this dude:




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